Two cowboys with guns drawn

Rockstar Games has brought one of its biggest classics to mobile. Red Dead Redemption, along with its fan-favorite Undead Nightmare expansion and all Game of the Year content, is officially available on iPadOS, iOS, and Android. This marks the first time the full game is playable natively on mobile devices.

A Console Classic Comes to Mobile

Red Dead Redemption originally launched in 2010 on PS3 and Xbox 360. It has since been re-released on PS4, Nintendo Switch, and Windows.

Red Dead Redemption is a Western action-adventure game set in 1911, following former outlaw John Marston as he’s forced by federal agents to hunt down the last surviving members of his old gang in order to secure his family’s freedom. It’s a story about redemption, loyalty, and the final days of the American frontier.

I’ve tried to get into both Red Dead Redemption and its sequel, Red Dead Redemption 2, but neither really hooked me the same way Rockstar’s Grand Theft Auto games do. But lots of people love both of these games, and it’s nice to finally have the ability to play them on your tablet or phone.

The mobile version of Red Dead Redemption includes:

  • The full Red Dead Redemption story
  • All single-player DLC (including Undead Nightmare)
  • A performance mode for select higher-end devices
  • Touch-optimized controls
  • Optional controller support

System Requirements

iPadOS: Any iPad running iPadOS 18 or later
iOS: Any iPhone running iOS 18 or later
Android: A device running Android 8.0 or later

Pricing

Netflix subscribers can download Red Dead Redemption for free as part of their subscription. Over the past couple of years, Netflix has expanded its content offerings to include a growing catalog of games playable on iOS and Android.

If you aren’t a Netflix subscriber, you can buy the game outright for $39.99 from the App Store. For whatever reason, I couldn’t find the non-Netflix version of the game on the Play Store. If you think that sounds expensive for a game this old, well, I wouldn’t fight you on that. But one could argue that if we want to keep seeing high-quality console and PC games come to iPadOS, we’ll need to support them with our wallets 🤷‍♂️.

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